2009's Annual Review of Cybertherapy and Telemedicine included a study which revealed the findings that people who are highly stressed and suffer from depression could vent their aggression and frustration through playing video games. If people can knock out a pedestrian on the streets of GTA's Liberty City and only suffer the consequences of the animated police chasing after them then, it could be argued, that it is much better the gamer vents their aggression in a virtual world then in the real world.
Researchers at the University of Rochester found due to the nature of Massively Multiplayer Online Role Playing Games (MMORPGs) and how the gamers often have to make “life or death” decisions for their characters, people who participated in these games would gain plenty of practice, and therefore improve, their decision making skills for use in the real world. The most well known and one of the longest running MMORPGs is World Of Warcraft in which players can develop their characters to gain various talents and skills. The game provides an inexhaustible system of goals and success which make the games more competitive for the players. -- http://www.independent.co.uk/student/student-life/video-games-and-your-degree-can-they-ever-mix-8926365.html
Showing posts with label computer games. Show all posts
Showing posts with label computer games. Show all posts
Monday, November 11, 2013
Video games and your degree: Can they ever mix?
Yes, i would argue they can mix, and do mix, and will mix into something unlike a game, or video, or CGI, something to blow your socks off. Let us play, steve fly>
Saturday, March 16, 2013
Do violent video games lead kids to....
Yes, if the games are produced by the US armed forces, and other armies around the planet who use games or gaming environments to actually, carry out violent crimes, but, alas, at a distance, so thats OK i guess.
"Texas A&M International University Professor Christopher Ferguson told NPR, “You know most of the debate now is really on to these minor acts of aggressiveness,” he said. “You know we’re talking about little children sticking their tongues out at each other and that sort of thing.”
Ferguson conducted his own meta-analysis and found no connection between video games and youth violence. “We have done a number of studies of video game violence with both children and adults and find no evidence to support links between video game violence and youth violence. Furthermore, youth violence has declined to 40 year lows, not gone up in recent years,” Ferguson told PC Gamer. -- http://blog.sfgate.com/sfmoms/2013/02/22/do-violent-video-games-lead-kids-to-be-violent-in-the-real-world/
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